The key to this game is to pick your fights and focus on the objectives at hand-otherwise you'll quickly find yourself outgunned and overwhelmed. While Recoil is an arcade shooter through and through, if you plunge in thoughtlessly, you'll quickly be reduced to a heap of scrap metal. This is actually one aspect of the game that I appreciated the most. Most of your objectives involve destroying some stationary (or slow moving) object or another, and there's less variety in the mission goals than there could have been, but it does lift the game above the level of a mindless shooter. Throughout the missions, you are provided with a constant audio dialogue with the rebel leaders who guide you along, giving hints and instructions at appropriate times. These objectives are clearly delineated at the beginning of each mission and you can have easy access to them during the game. Each mission presents you with a series of objectives to complete in a prescribed order.
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